Macos M1 Android Emulator

Yesterday the emulator was working perfectly. The system image was arm64-v8a. I don’t exactly remember the Release name of the working system image but, yesterday there was an update for the ARM 64 system image which I accepted and the release name is “S”.

I can start the emulator from my AVD Manager, the emulator also starts when I press the ‘Run app’ button however, the app isn’t loaded on the emulator and the emulator appears offline if I check through “adb devices” or if I click on “Troubleshoot Device connections” it shows:

“emulator-5554 – Device is currently in the offline state”

The Android port has been around for years, and the Dolphin Emulator team has been working on a few major enhancements during the last two months. Dolphin can now operate natively on Apple M1 hardware, and new emulation solutions for Mali GPUs mean that more games than ever perform well on the platform. The developers recently implemented.

I have tried most of the suggestions found on StackOverflow like:

  1. The team behind the Dolphin emulator has developed a native version for Apple’s M1 Macs. Expect major performance gains over Intel-based Macbook Pro models and Dolphin under Rosetta.
  2. I’d honestly look into running the iOS version if the app your interested in if possible in the meantime. Yeah waiting again, either android emulator can work properly on M1 chip or my apps has been put on IOS and Mac version.
  • Lenovo energy management driver windows 7 64 bit. adb kill-server, adb start-server

  • Remove and re-create AVD device

  • Invalidate Caches/Restart

  • Enable USB debugging inside the emulator

  • Wipe data and cold boot from AVD manager

    I am using Android Studio 4.1.3

    Build #AI-201.8743.12.41.7199119, built on March 10, 2021Runtime version: 1.8.0_242-release-1644-b3-6915495 x86_64VM: OpenJDK 64-Bit Server VM by JetBrains s.r.omacOS 10.16GC: ParNew, ConcurrentMarkSweepMemory: 1981MCores: 8Registry: ide.new.welcome.screen.force=true, external.system.auto.import.disabled=trueNon-Bundled Plugins: org.jetbrains.kotlin

AVD:

Any idea what has gone wrong? Or how to tackle this issue?

Answer

Replace the avd system images you have downloaded with the r02 images. r03 is broken for me but reverting to r02 saved the day!

With the latest android (4.1.3) on macOS, the directory you want to put the unzipped images in is probably something like ~/Library/Android/sdk/system-images/android-S.

For example, the path for the google play image is ~/Library/Android/sdk/system-images/android-S/google_apis_playstore/arm64-v8a

This is the second post that I dedicate to talk about configurations using the new M1 Apple processor. As I said in the previous post, these configurations are workarounds until stable versions are released, however, for me, they have been useful and I guess that someone in the same situation as me can benefit from that.

Using Android studio in the new Macbook Air

Apple M1 Android Simulator

When you install Android Studio you will get the following warning:

Unable to install Intel® HAXM

Your CPU does not support VT-x.

Unfortunately, your computer does not support hardware-accelerated virtualization.

Here are some of your options:

StudioEmulator

1 - Use a physical device for testing

2 - Develop on a Windows/OSX computer with an Intel processor that supports VT-x and NX

3 - Develop on a Linux computer that supports VT-x or SVM

4 - Use an Android Virtual Device based on an ARM system image

(This is 10x slower than hardware-accelerated virtualization)

Creating Android virtual device

Android virtual device Pixel_3a_API_30_x86 was successfully created

And also in the Android virtual device (AVD) screen you will read the following warning:

If you want to learn more regarding virtualization in processors you can read the following Wikipedia article, the thing is that our M1 processor doesn’t support VT-x, however, we have options to run an Android Virtual Device.

As the previous message was telling us, we have 4 options. The easiest way to proceed is to use a physical device, but what if you haven’t one available at the moment you are developing?

Android Studio Emulator Mac M1

From now on, we will go with the option of using an Android virtual device based on an ARM system image as options 2 and 3 are not possible to execute.

Using the virtual emulator

The only thing that you have to do is to download the last available emulator for Apple silicon processors from Github https://github.com/741g/android-emulator-m1-preview/releases/tag/0.2

Once you have downloaded you have to right-click to the .dmg file and click open to skip the developer verification.

After installing the virtual emulator, we have to open it from the Applications menu.

Macos M1 Android Emulator Windows 10

After opening it you will see Virtual emulator in Android Studio available to deploy your Android application. Make sure to have Project tools available in Android Studio (View -> Tool Windows -> Project)

After pressing the launch button you will get your Android application running in your ARM virtual emulator :-)

Conclusion

Macos M1 Android Emulator Free

In this post, we have seen that is possible to install Android Studio in Macbook Air M1 and use a virtual device even that your M1 doesn’t support VT-x. You can learn more about this emulator in the following references: